Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Por um escritor misterioso
Last updated 15 abril 2025

3 hours ago, cyan0s1s said: RetroShader might be to your liking for G/QZDoom. Didn´t know about it. Its kind of redundant with it being more software like than the actual software source ports, but it has some psx moving polys charm. Thanks!

You should make a Doom level, part 1: the basics / fuzzy notepad

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Filtering in Doom: None or Bi/Trilinear? - Doom General - Doomworld

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