shader - Unity: Hide material in specific area - Stack Overflow
Por um escritor misterioso
Last updated 18 fevereiro 2025
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I am making a 3D application for ios and Android.
Each object in the below image has a different material than others.
I want to make the part of object 3 that intersects with object 2 appears an
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unity game engine - How to render transparent objects in URP depth normals feature? - Stack Overflow
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Unity3D Archives - Page 13 of 21
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Unreal Engine 4.12 Released –
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Shiro Games Technology Stack - Haxe - The Cross-platform Toolkit
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Unity3D Archives - Page 13 of 21
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Renderer and Material Priority, High Definition RP
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Unity Tutorial: What You Need to Know Before Developing Your First Unity Game
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Unity Tutorial - Alien Attack (Part One)
Steam Community :: Guide :: The VRChat Content Creation Compendium
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Flax Engine Update 1.2.6222 - Updates - Flax Forum
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Unity3D Archives - Page 13 of 21
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Lit Shader, Universal RP
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unity game engine - Shader Graph Making A Wall Transparent If There's An Object Behind - Stack Overflow
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How to hide a sprite when they are in shadow using Unity 2D Light System? - Questions & Answers - Unity Discussions
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