The Last of Us Online finally cancelled because Naughty Dog thinks it will 'severely impact development on future single-player games

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Last updated 01 abril 2025
The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
The Last of Us Online has been cancelled after more than three years in development. Naughty Dog made the announcement today, arguing that the ambitious project would require the studio to pivot entir
The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
Game is delayed. : r/thelastofusfactions
The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
The Last of Us Online finally cancelled because Naughty Dog thinks
The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
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The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
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The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
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The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
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The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
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The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
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The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
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The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
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The Last of Us Online finally cancelled because Naughty Dog thinks it will  'severely impact development on future single-player games
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