The History of Spacewar!: The Best Waste of Time in the History of the

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Last updated 31 maio 2024
The History of Spacewar!: The Best Waste of Time in the History of the
In the latest in a series of Gamasutra-exclusive bonus material originally to be included in Bill Loguidice and Matt Barton's new book Vintage Games, we look at 1962's Spacewar!, one of the first and most groundbreaking games ever created, and the titles it influenced.
The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
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The History of Spacewar!: The Best Waste of Time in the History of the
Year 121 – 1981: “The Origin of Spacewar” by J. Martin Graetz, in: Creative Computing, August 1981

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