Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)

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Last updated 30 janeiro 2025
Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
Today we learn how use the func_door entity to make basic sliding doors.#halflife #counterstrike #valvehammereditor #jackhammer #jackmapeditor #goldsrc #sven
Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
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Half-Life Mapping Tutorial #16 - Sliding Doors (func_door)
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