Sakurai, Part 4: Designing Immortal Games – Hookshot, Charge Beam, Revive

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Last updated 05 junho 2024
Sakurai, Part 4: Designing Immortal Games – Hookshot, Charge Beam, Revive
Overwatch, Anthem, Destiny, Fortnite, Call of Duty In the short time I've been back into gaming, I've seen several publishers push their games into being subscriptions, trying to get their players to keep paying for content for extended periods of time, whether that's a schedule of DLCs, events, updates, season passes, or lootboxes. One of…
Sakurai, Part 4: Designing Immortal Games – Hookshot, Charge Beam, Revive
Sakurai, Part 4: Designing Immortal Games – Hookshot, Charge Beam, Revive
Sakurai, Part 4: Designing Immortal Games – Hookshot, Charge Beam, Revive
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Sakurai, Part 4: Designing Immortal Games – Hookshot, Charge Beam, Revive
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Sakurai, Part 4: Designing Immortal Games – Hookshot, Charge Beam, Revive
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Sakurai, Part 4: Designing Immortal Games – Hookshot, Charge Beam, Revive
Sakurai, Part 1: Designing Accessible Games – Hookshot, Charge Beam, Revive
Sakurai, Part 4: Designing Immortal Games – Hookshot, Charge Beam, Revive
Sakurai, Part 4: Designing Immortal Games – Hookshot, Charge Beam, Revive
Sakurai, Part 4: Designing Immortal Games – Hookshot, Charge Beam, Revive
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