Hide Object in Editor Only - Questions & Answers - Unity Discussions
Por um escritor misterioso
Last updated 05 abril 2025

I know about GameObject.SetActive or Renderer.enable… However, both offer the problem that if you forget about them, they won’t show up in game (or will even turn off scripts and behaviours). I need a way to hide object only in editor mode, WITHOUT changing the normal in-game behaviour. Is there such a way?

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