Guitar Hero World Tour (Complete Band Game) Review - IGN
Por um escritor misterioso
Last updated 03 abril 2025

When Activision picked up RedOctane a couple years back and snuggly tucked the Guitar Hero license under its belt, the publisher wasn't planning on letting its investment go to waste. After original developer Harmonix was picked up by MTV Games and went on to create Rock Band, the torch was passed to Neversoft, the folks behind the oh-so-many Tony Hawk titles. The studio's first take on the franchise was last year's Guitar Hero III: Legends of Rock, which was followed up earlier this year with Guitar Hero: Aerosmith, a side project of sorts for the series (Guitar Hero: Metallica is also on the way for sometime in 2009).
When Activision picked up RedOctane a couple years back and snuggly tucked the Guitar Hero license under its belt, the publisher wasn't planning on letting its investment go to waste. After original developer Harmonix was picked up by MTV Games and went on to create Rock Band, the torch was passed to Neversoft, the folks behind the oh-so-many Tony Hawk titles. The studio's first take on the franchise was last year's Guitar Hero III: Legends of Rock, which was followed up earlier this year with Guitar Hero: Aerosmith, a side project of sorts for the series (Guitar Hero: Metallica is also on the way for sometime in 2009).
When Activision picked up RedOctane a couple years back and snuggly tucked the Guitar Hero license under its belt, the publisher wasn't planning on letting its investment go to waste. After original developer Harmonix was picked up by MTV Games and went on to create Rock Band, the torch was passed to Neversoft, the folks behind the oh-so-many Tony Hawk titles. The studio's first take on the franchise was last year's Guitar Hero III: Legends of Rock, which was followed up earlier this year with Guitar Hero: Aerosmith, a side project of sorts for the series (Guitar Hero: Metallica is also on the way for sometime in 2009).

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