Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub

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Last updated 16 maio 2024
Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
What happened? When using most shaders with Pixelmon on Minecraft version 1.16.5, the mod models seem to stretch into the screen. When disabling the Shader, it goes back to normal. Tested the same shaders with Optifine and this doesn't h
Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
Odom Errors - PROS Support - VEX Forum
Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
build error · Issue #19 · borglab/gtsam · GitHub
Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
Malware analysis Malicious activity

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