How to Make a Grand-Strategy-like Interactive Map - C++ - Epic
Por um escritor misterioso
Last updated 02 abril 2025

I would like to make an interactive world map that consists of clickable regions , just like the maps in Paradox Interactive’s Europa Universalis IV and Hearts of Iron IV. The game would, just as in EUI4 and HOI4, consist of just the map and menus that have actions. Below is a screenshot of Europa Universalis with its world map (the game revolves around the 15-19th centuries, that’s why the map looks like that). I found out that Paradox (the developer of this game) uses several bitmap files

The Interactive Tools Framework in UE4.26 (at Runtime!) — gradientspace

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Hey guys for the past 2 years I'm developing a modern grand strategy / geopolitical simulator. The game allows you to Control any country you desired and manage their entire economy, military
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