Elden Ring Gets Long-Promised Ray Tracing Support on PC, PS5, Xbox Series S/X: Details
Por um escritor misterioso
Last updated 29 março 2025

Elden Ring has received its long-promised ray tracing update, courtesy of patch 1.09. The update is now live on PC, PS5, and Xbox Series S/X, with modder Lance McDonald confirming that the graphics options are limited to ray-traced ambient occlusion and ray-traced shadows. There are no ray-traced reflections or support for Nvidia or AMD’s upscaling methods to smoothen framerates on demanding settings. Bandai Namco has also released system requirements for a ray-traced gameplay experience, and some balance adjustments to Elden Ring.

Elden Ring's long promised ray tracing support finally arrives, but there's some bad news

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