INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock Infinite)

Por um escritor misterioso
Last updated 29 março 2025
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
By Marty Mulrooney Claire Hummel is an incredibly talented artist currently working for Microsoft Game Studios Publishing. Claire recently collaborated with Irrational Games on their hit video game BioShock Infinite, helping to design Elizabeth and the Letuce ‘twins’. In Alternative Magazine Online’s recent review of BioShock Infinite, Elizabeth was described as the “game’s secret weapon”…
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
INTERVIEW – In Conversation With Claire Hummel (Concept Artist
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
INTERVIEW – In Conversation With Claire Hummel (Concept Artist
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
ArtStation - Claire Hummel
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Rosalind Lutece, BioShock Wiki
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Claire Hummel — Character Design Blog - Interview with Claire
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
INTERVIEW – In Conversation With Claire Hummel (Concept Artist
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Elizabeth (BioShock) - Wikipedia
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
BioShock Infinite Concept Art by Claire Hummel
INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock  Infinite)
Random: Valve Artist Reimagines Ace Attorney Characters As '80s

© 2014-2025 praharacademy.in. All rights reserved.