TIPP&SEE: A Learning Strategy to Guide Students through Use - Modify Scratch Activities
Por um escritor misterioso
Last updated 12 abril 2025

Results from an experimental study show statistically-significant performance gains from students using the TIPP&SEE strategy on nearly all assessment questions of moderate and hard difficulty, suggesting its potential as an effective CS/CT learning strategy. With the rise of Computational Thinking (CT) instruction at the elementary level, it is imperative that elementary computing instruction support a variety of learners. A popular pedagogical approach for this age group is Use-->Modify-->Create, which introduces a concept through a more scaffolded, guided instruction before culminating in a more open-ended project for student engagement. Yet, there is little research on student learning during the Use-->Modify step, nor strategies to promote learning in this step. This paper introduces TIPP&SEE, a metacognitive learning strategy that further scaffolds student learning during this step. Results from an experimental study show statistically-significant performance gains from students using the TIPP&SEE strategy on nearly all assessment questions of moderate and hard difficulty, suggesting its potential as an effective CS/CT learning strategy.

TIPP&SEE: A Learning Strategy to Guide Students through Use - Modify Scratch Activities

Supporting beginner programmers in primary school using TIPP-SEE - Raspberry Pi Foundation

Critically Conscious Computing: Methods for Secondary Education - CS + Arts

Exploring Student Behavior Using the TIPP&SEE Learning Strategy

Figure 3 from The zones of proximal flow: guiding students through a space of computational thinking skills and challenges

Exploring the influence of favorite projects on programming skill improvement: analyzing the longitudinal dataset of 5 years of public activity on scratch social media

PDF) Modifying Curriculum for Novice Computational Thinking Elementary Teachers and English Language Learners
K-12 CS Teacher Takeaways from SIGCSE 2020 - Part 4: Curricula & Tools - Computer Science Teachers Association

Investigating the Use of Planning Sheets in Young Learners' Open-Ended Scratch Projects

Investigating the Role of Cognitive Abilities in Computational Thinking for Young Learners

Action Fractions: The Design and Pilot of an Integrated Math+CS Elementary Curriculum Based on Learning Trajectories
Recomendado para você
-
Colour blocks band in Colorland12 abril 2025
-
Colourblocks Band - TurboWarp12 abril 2025
-
The Ultimate Scratch 3.0 Block Style Protest Megathread - Discuss Scratch12 abril 2025
-
Colourblocks band 212 abril 2025
-
Scratch for educators: understanding coding blocks12 abril 2025
-
Bluethy Car Sunglass Holder Magnetic Anti-slip Multiple Use Elastic Band Solid Color Storage Items Anti-scratch for Different Sizes Glasses Eyeglass Hanger Clip Car Supplies12 abril 2025
-
Next you'll write a program that converts three-band12 abril 2025
-
Numberblocks 17 won the drawing contest - Numberblocks fanmade coloring story in 202312 abril 2025
-
TurboWarp Desktop - Better offline editor for Scratch 312 abril 2025
-
Rediscovering The Scratch Stock12 abril 2025
você pode gostar
-
fundy Minecraft Skin12 abril 2025
-
clean memes that clogged the toilet12 abril 2025
-
All new classes in Apex Legends All legends and their classes12 abril 2025
-
Bentô: as apostas para a temporada de animes de inverno 202312 abril 2025
-
Lot of 9 Yu-Gi-Oh! Staks Collectible Magnets #1, 10, 26, 29, 3912 abril 2025
-
Japanese Mewtwo Vstar x Gardevoir ex deck : r/PokemonTCG12 abril 2025
-
imgs./1562052294/1xg.jpg12 abril 2025
-
Personagem Desenhos Animados Jogando Jogo Xadrez vetor(es) de12 abril 2025
-
Bai on X: Getting fun with omori sprites. #OMORI / X12 abril 2025
-
COMO CUIDAR DE PIERCING NA BOCA/ LINGUA - TWISTER AJUDA12 abril 2025